/*
 * IAction.h
 *
 *  Created on: 25 déc. 2010
 *      Author: remz
 */

#ifndef __IACTION_H__
#define __IACTION_H__

#include <string>
#include <iostream>

namespace rpg
{
	class IAction
	{
	  public:
		virtual int Attack(bool Crit) = 0;
		virtual int Defend() = 0;
	};
}

#endif /* __IACTION_H__ */
